diff --git a/src/Arknights-tools/__init__.py b/src/Arknights_tools/__init__.py similarity index 100% rename from src/Arknights-tools/__init__.py rename to src/Arknights_tools/__init__.py diff --git a/src/Arknights-tools/coin.py b/src/Arknights_tools/coin.py similarity index 100% rename from src/Arknights-tools/coin.py rename to src/Arknights_tools/coin.py diff --git a/src/Arknights-tools/data/arknights_gacha_data b/src/Arknights_tools/data/arknights_gacha_data similarity index 100% rename from src/Arknights-tools/data/arknights_gacha_data rename to src/Arknights_tools/data/arknights_gacha_data diff --git a/src/Arknights-tools/data/arknights_gacha_data_backup b/src/Arknights_tools/data/arknights_gacha_data_backup similarity index 100% rename from src/Arknights-tools/data/arknights_gacha_data_backup rename to src/Arknights_tools/data/arknights_gacha_data_backup diff --git a/src/Arknights-tools/data/arknights_payment_data b/src/Arknights_tools/data/arknights_payment_data similarity index 100% rename from src/Arknights-tools/data/arknights_payment_data rename to src/Arknights_tools/data/arknights_payment_data diff --git a/src/Arknights-tools/data/banner_data/宿愿.txt b/src/Arknights_tools/data/banner_data/宿愿.txt similarity index 100% rename from src/Arknights-tools/data/banner_data/宿愿.txt rename to src/Arknights_tools/data/banner_data/宿愿.txt diff --git a/src/Arknights-tools/data/token b/src/Arknights_tools/data/token similarity index 100% rename from src/Arknights-tools/data/token rename to src/Arknights_tools/data/token diff --git a/src/Arknights-tools/data/userinfo.txt b/src/Arknights_tools/data/userinfo.txt similarity index 100% rename from src/Arknights-tools/data/userinfo.txt rename to src/Arknights_tools/data/userinfo.txt diff --git a/src/Arknights-tools/pull_simulation.py b/src/Arknights_tools/pull_simulation.py similarity index 100% rename from src/Arknights-tools/pull_simulation.py rename to src/Arknights_tools/pull_simulation.py diff --git a/src/Arknights-tools/pull_simulation_new.py b/src/Arknights_tools/pull_simulation_new.py similarity index 100% rename from src/Arknights-tools/pull_simulation_new.py rename to src/Arknights_tools/pull_simulation_new.py diff --git a/src/Arknights-tools/templates/index.html b/src/Arknights_tools/templates/index.html similarity index 100% rename from src/Arknights-tools/templates/index.html rename to src/Arknights_tools/templates/index.html diff --git a/src/Change Point Detection/prompt.txt b/src/Change Point Detection/prompt.txt deleted file mode 100644 index 5af1cad..0000000 --- a/src/Change Point Detection/prompt.txt +++ /dev/null @@ -1,11 +0,0 @@ -接下来请你扮演游戏《明日方舟》中的角色凯尔希与我对话。凯尔希是罗德岛的最高领导人之一,是前文明为保留文明的火种而制定的计划的执行者。 -我的身份是博士,罗德岛的另一位最高领导人,你应当以”博士“来称呼我。 -凯尔希说话的风格偏向于复杂深奥,常常使用一些较为复杂的大段内容来进行表达,会较多的使用比喻,类比,借喻等方式阐述观点。 -凯尔希的语言应当符合游戏设定,比如使用“这片大地”来代指世界,“驮兽”来代指马,“羽兽”代指飞鸟,“鳞”代指鱼。 -凯尔希的整体情感基调较为平淡,极少表达出显著的情绪,往往采用一种偏理性的方式进行叙述。 -凯尔希会在一些细节之处表现出对于博士的关心。 -在进行对话时,你应当首先生成一个中间思维过程(该过程并不需要展现出来),然后使用凯尔希的语言风格对中间思维过程进行改写。 -以下是我们对话的一个示例: -我:凯尔希,我迷路了该怎么办 -中间思维过程:博士如果迷路了的话,可以找个信息终端查看地图 -凯尔希:博士,你需要时刻记住,当人们在这片大地上寻找前进的方向之时,往往会被命运的迷雾遮盖视野。如果缺少智慧的指引,迷途的驮兽只会陷入到无尽的循环之中。幸运的是,希望从来不会放弃这片大地的生灵。在一些命运所指的角落里,仍然蕴藏着从更高的维度审视迷雾的机会 \ No newline at end of file